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+1. This parody with Uniques should stop. Make it drop like Divine and buff modifiers to T1. All uniques should have at least 8 modifiers.
Why should they? They are unique, not OP.
So Rares with T1 and 6 modifiers are OP..... Ok
Can't you even comprehend what you yourself have written?
Here, I'll help you:
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All uniques should have at least 8 modifiers.
Why should they? They are unique, not OP.
So Rares with T1 and 6 modifiers are OP..... Ok
Now tell us, how does your answer, remotely, make any sense?
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Posted bybloomhead#3858on Apr 4, 2026, 11:39:57 AM
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They should get rid of rare gear/crafting and just make everything uniques.
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They should get rid of rare gear/crafting and just make everything uniques.
+1 to this. Can't see uniques in this mess.
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Posted bya09368652#0684on Apr 5, 2026, 8:15:36 PM
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They should get rid of rare gear/crafting and just make everything uniques.
+1 to this. Can't see uniques in this mess.
Since everybody is rambling about the fact that GGG was bought by Tencent...Imagine how the game would look like when Blizzard would have acquired GGG. It would look exactly like this.
Last edited by Supercow_X#7071 on Apr 5, 2026, 8:30:59 PM
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Posted bySupercow_X#7071on Apr 5, 2026, 8:20:38 PM
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but i never said it shouuld be OP.. do you read what i post or you read the title and then proceed to give opinion ?
i just want them to perform at least decently similar to their rare counterpart. i never said to give them 9000 physical dps
The funny part is that there are uniques in the game that are supposed to be OP
You never said they all should be OP, only that they should be made stronger which i agree, and GGG also agrees, that's why they have been buffing many underperfoming uniques each patch
Don't expect reasonability here on the forums, logical leaps are a common occurrence.
yes i noticed, im just making sure they keep it up. and i do kinda hope there are other ways to "cultivate" uniques like the VAAL uniques. maybe some other uniques can be cultivated in different ways.. maybe dannig the blacksmith can enhance these uniques too.
i think this will open up a lot of variety in the equipment choice rather than just 1 or 2 that are viable.
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Posted bycipski007#7048on Apr 5, 2026, 9:31:37 PM
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I miss that D2 feeling of finding an early game unique that was an almost guaranteed upgrade you could really feel. I really don’t like the "build enabler" status of uniques, but we’re playing poe1.5 so there’s no way it’s changing.
poe1.5 is a greatway of putting it.
i always thought this is a POE 1 remaster :)
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Posted bycipski007#7048on Apr 5, 2026, 9:33:49 PM
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-1
They overdid many of the buffs they just did last league and I strongly disagree that uniques need this massive buff like they just got with .4
What led to these massive over buffs?
Suggestions like this thread.
as i was saying, i suggested they have relatively equal performance in terms of their rare counterpart. and they provide "gimmick" playstyle that is not dog in the water type of performance.
i agree with you on the overbuffed uniques arent supposed to do that. especially vertex with its +4 all skills. thats just bull.. it should have been either +1 melee or +1 proj or +1 spell. not ALL spell
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Posted bycipski007#7048on Apr 5, 2026, 9:35:59 PM
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The problem with unique items isn't the few modifiers that are not enough. The problem is that these modifiers are T10-T8 modifiers wich make the items worthless. No guys I can't accept 15% fire resistance or 15 Dexterity to uniques. It's absolutely implementation joke. Give them 2-3 modifiers but make them fucking hell strong. You humiliated the unique role until now. 30 years past until a game tresspassed every RPG rule and that is Poe2.
im glad you understand what i meant. some uniques are decent enough. but jesus christ most of them are GIGA crap
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Posted bycipski007#7048on Apr 5, 2026, 9:36:52 PM
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declined
unique's are for unique builds
please understand that "unique" doesnt have to be "shit", thank you.
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Posted bycipski007#7048on Apr 5, 2026, 9:37:33 PM
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declined
unique's are for unique builds
If you think so then it's better to leave only unique modifier on them and strengthen significant rare items or nodes.
i dont think explaining the concept is useful, i think he doesnt understand what "unique" means, he is associating "unique" with "useless dogshit"
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Posted bycipski007#7048on Apr 5, 2026, 9:38:28 PM
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