0.4.0c Hotfix 13
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Give us old lock and maybe you will save the league.
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time for poe1
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People could still farm 20 divines per hour now because they simply had more time to build the snake temple before the patch.
Are you rewarding these players by punishing all those who are just not fast or lucky enough to have the same layout? It is impossible to build the snake after the patch. |
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It blows my mind how people don't see the league was ruined the moment the unintended way of using the temple was discovererd lol.
imo, just delete everyones temples. purge everyones divines, might as well farm tears now. |
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Gg
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" unintended? are you delusional? some rooms stick to eachother, rooms have numbers representing their effect- THIS IS LITERALLY THE MECHANIC THIS IS IT THATS HOW IT WORKS it was tested by one intern who has like 3 other jobs but UNINTENDED? WHAT? |
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How is it fair that poeple who have already built the temple get to keep it and run it for a pretty decent profit still? All their rooms are already lvl 3 so they can just lock infinitely.
Players who didn't have time/motivation to get in on it early and were in the process of building the temple get absolutely shafted. What the hell... |
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Fixing the amount of currency you get is okay, but fixing how you build it its fucked up
Last edited by Gigino47#0298 on Jan 3, 2026, 2:12:16 PM
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" this needs pinning somewhere, its not about truly catching up as its not going to happen but the pursuit. now its impossible. I am against all the changes for that reason. even a loot nerf means harder to catch up. esp when the top have been able to grind this for 10 entire days, made more currency that what they themselves have ever made in that timeframe. even they cant catch up to themselves now it would take 4 times longer even if locks worked |
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I can agree with the nerfing the drops, why nerf the building part. I'm not going to waste my time hoping to win the lottery evry temple run just to build 1 more room.
It's such a shame, it was the best mechanic in poe2 so far, comlexe, challeging and rewarding. |
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