Too Much Slow
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PLEASE just remove 'speed bump' enemies that only exist to tank a players move speed. Whether it's tar zombies on the coasts, wheel skeletons stunning on impact, or the new Mirage mobs Maiming on hit, every part of the campaign is pain to play when you're an experienced player who just wants to get to mapping. Designing the game around every player knowing the layouts and how to zoom zoom through ten acts is fundamentally awful design.
Last bumped on Apr 6, 2026, 9:36:07 PM
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